Video Demos
Ninety Second demo reel of class work product from Berklee College of Music Game Audio Design and Production.
In this clip from Angry Bots I created the music, SFX, and ambient sounds. I also scripted and recorded the dialogue. This sample is a culmination project for my course with Wwise and Unity.
Audio Replacement: Composed two music tracks; added footsteps, lasers, elevator, and alarm sound effects.
Audio Replacement on “Last of Us”: Created indoor and outdoor ambient sound: added footstep effects on flooring, water, gravel, and metal.
Final project for Video Game Sound Design class : used Unity and FMOD to compose two music tracks, create ambient sound, and record crawling and water effects.
Recorded and layered different footstep sound effects